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| Final Fantasy X |
| FFX[RU] |
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Пару часов назад начал разбираться с Японскими субтитрами. И вдруг до меня дошло: в EN субтитрах 1 словарь переводит не 1 символ [A -> Y], а 2 [A -> Y;a -> y]. После недолгих раздумий и просмотра таблицы
| · "ABG = SPI" [JPN] and "A = S" [ENG] means Al Bhed to Spiran.
+-------+-----------+-------+------------------------------------------------+ | VOL. | ABG = SPI | A = S | LOCATION | +-------+-----------+-------+------------------------------------------------+ | I | WA = A | Y = A | Al Bhed Salvage Ship. When you board the | | | MI = I | y = a | Salvage Ship, search the upper right-hand | | | FU = U | | corner of the deck next to the crane. | +-------+-----------+-------+------------------------------------------------+ | II | NE = E | P = B | Besaid Village - Crusader's Lodge. Check the | | | TO = O | p = b | counter on the right-hand side of the Lodge, | | | | | Luzzu is covering up the Primer. | +-------+-----------+-------+------------------------------------------------+ | III | A = KA | L = C | S.S. Liki - Engine Room. Enter the bridge and | | | CHI = KI | l = c | while facing O'aka, head south to the Engine | | | | | Room. The Primer is hidden in the lower right | | | | | corner. You can also find it later on Bikanel | | | | | Island inside a tent by the oasis. | +-------+-----------+-------+------------------------------------------------+ | IV | RU = KU | T = D | Kilika - Tavern. Search the counter of the | | | TE = KE | t = d | bar, it's to the right of the tavern's owner. | | | YO = KO | | | +-------+-----------+-------+------------------------------------------------+ | V | RA = SA | A = E | S.S. Winno - Bridge. On the boat to Luca, it | | | KI = SHI | a = e | is around the middle of the Bridge where the | | | | | green carpet is. You can also find it later | | | | | at the Luca Docks if you missed it. | +-------+-----------+-------+------------------------------------------------+ | VI | NU = SU | V = F | Luca Stadium - Basement B. Go left from the | | | HE = SE | v = f | Besaid Aurochs' Locker Room, and the next | | | HO = SO | | stairway down to the opposing team's Locker | | | | | Room marked Basement B. It is behind the foot | | | | | of the Blitzer wearing green pants. | +-------+-----------+-------+------------------------------------------------+ | VII | SA = TA | K = G | Luca Theater - Reception. After saving Yuna, | | | HI = CHI | k = g | return to the Theater Lobby to find it on the | | | YU = TSU | | floor on the left on the red carpet. | +-------+-----------+-------+------------------------------------------------+ | VIII | SE = TE | R = H | Mi'ihen Highroad - Rin's Agency. You will | | | SO = TO | r = h | automatically get this from Rin. | +-------+-----------+-------+------------------------------------------------+ | IX | HA = NA | E = I | Mi'ihen Highroad - Newroad, North. Travel | | | SHI = NI | e = i | north from the Traveling Agency to where | | | | | Shelinda is at. It's on the ground, just | | | | | below a blue pillar. | +-------+-----------+-------+------------------------------------------------+ | X | SU = NU | Z = J | Mushroom Rock Road - Precipice. Near the | | | ME = NE | z = j | mechanical lift where the road turns, on the | | | O = NO | | upper left-most corner. Basically at the | | | | | upper end tip of the "C" on the map. | +-------+-----------+-------+------------------------------------------------+ | XI | MA = HA | G = K | Djose Highroad. When you see two treasure | | | RI = HI | g = k | chests, move across the path from the first | | | KU = FU | | chest and search behind the spiky rock. | +-------+-----------+-------+------------------------------------------------+ | XII | KE = HE | M = L | Moonflow - North Wharf. After crossing the | | | RO = HO | m = l | Moonflow via Shoopuf. Go left once and it is | | | | | on the platform just above O'aka. | +-------+-----------+-------+------------------------------------------------+ | XIII | YA = MA | S = M | Guadosalam - House. Go inside the house that | | | I = MI | s = m | has the treasure chest with 3000 Gil. It's to | | | | | the back left, hidden behind the big tree. | +-------+-----------+-------+------------------------------------------------+ | XIV | TSU = MU | H = N | Thunder Plains - Rin's Agency. When Rin asks | | | RE = ME | h = n | about Tidus' studies, reply with the top | | | KO = MO | | positive option and he'll give you a Primer. | +-------+-----------+-------+------------------------------------------------+ | XV | TA = YA | U = O | Macalania Woods - Lake Road. It's to the | | | WO = YU | u = o | ground path on the right, across from O'aka. | | | MO = YO | | | +-------+-----------+-------+------------------------------------------------+ | XVI | NA = RA | B = P | Lake Macalania - Agency Front. Under the left | | | NI = RI | b = p | side at the front of Rin's Traveling Agency | | | | | where Clasko is at. | +-------+-----------+-------+------------------------------------------------+ | XVII | U = RU | X = Q | Sanubia Desert - Central. Go to the western | | | E = RE | x = q | area left of the sign in Al Bhed warning you | | | NO = RO | | about the monsters ahead. Check inside the | | | | | ruins to the west exit. | +-------+-----------+-------+------------------------------------------------+ | XVIII | KA = WA | N = R | Sanubia Desert - Central. After finding Vol. | | | MU = WO | n = r | XVII, go to the Save Sphere and head north to | | | | | find it on the ground near a signpost. | +-------+-----------+-------+------------------------------------------------+ | XIX | N = N | C = S | Al Bhed Home. After finding out who Cid is. | | | | c = s | Search to the left of the Save Sphere. | +-------+-----------+-------+------------------------------------------------+ | XX | DA = GA | D = T | Al Bhed Home - Living Quarters. After the | | | JI = GI | d = t | battle, descend the stairs. When the screen | | | DU = GU | | shifts, go up the stairs and through the hall | | | DE = GE | | to enter the Quarters to the left. After that | | | ZO = GO | | battle, search to the right of the right-most | | | | | treasure chest for it. The same room has two | | | | | treasure chests that are password protected. | +-------+-----------+-------+------------------------------------------------+ | XXI | BA = ZA | I = U | Al Bhed Home - Main Corridor. Exit the Living | | | GI = JI | i = u | Quarters and descend the stairs. Then go | | | BU = ZU | | through the hall, across the intersection, and | | | GE = ZE | | take the very end of the eastern hall. Now | | | BO = ZO | | search the floor left of the door to find it. | +-------+-----------+-------+------------------------------------------------+ | XXII | GA = DA | J = V | Bevelle - Priest's Passage. After Yuna's | | | BI = DI | j = v | wedding scene and before the Trials. Check | | | GU = DU | | the floor near the Save Sphere because it's | | | BE = DE | | blended quite well. | | | GO = DO | | | +-------+-----------+-------+------------------------------------------------+ | XXIII | ZA = BA | F = W | The Calm Lands - Central, Northwest Section. | | | DI = BI | f = w | Travel to the extreme northwest corner and | | | ZU = BU | | search near the cliff at the bottom left | | | ZE = BE | | corner. | | | DO = BO | | | +-------+-----------+-------+------------------------------------------------+ | XXIV | PU = PA | Q = X | Remiem Temple. Tame a Chocobo and go to the | | | PE = PI | q = x | southeastern part of the Calm Lands and look | | | PA = PU | | for a Chocobo's feather. When you have | | | PI = PE | | descended, go west to where a lone Chocobo is | | | PE = PO | | at the dead end, the Primer is above. | +-------+-----------+-------+------------------------------------------------+ | XXV | a = a | O = Y | The Calm Lands - Cavern of the Stolen Fayth. | | | i = i | o = y | From the first Save Sphere at the dead end, go | | | u = u | | west and search around. | | | e = e | | | | | o = o | | | +-------+-----------+-------+------------------------------------------------+ | XXVI | tsu = tsu | W = Z | Omega Ruins. From the entrance, go west and | | | ya = ya | w = z | follow the path up to a dormant glyph on the | | | yu = yu | | wall. Then proceed north to a chamber with | | | yo = yo | | four treasure chests, the Primer is on the | | | | | floor just north of them and beside the | | | | | left-most blue lamp in the background. | +-------+-----------+-------+------------------------------------------------+ |
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до меня дошло, что Иероглифы не бывают строчными и заглавными . А это значит, что даже используя JP версию игры можно: Каждый словарь переводит от 1 до 5 Символов, а не букв русского языка. Например:
| · "ABG = SPI" [JPN] and "A = S" [ENG] means Al Bhed to Spiran.
+-------+-----------+-------+------------------------------------------------+ | VOL. | ABG = SPI | A = S | LOCATION | +-------+-----------+-------+------------------------------------------------+ | I | А = Б | Y = A | Al Bhed Salvage Ship. When you board the | | | а = б | y = a | Salvage Ship, search the upper right-hand | | | Б = В | | corner of the deck next to the crane. | +-------+-----------+-------+------------------------------------------------+ | II | б = в | P = B | Besaid Village - Crusader's Lodge. Check the | | | В = Д | p = b | counter on the right-hand side of the Lodge, | | | | | Luzzu is covering up the Primer. | +-------+-----------+-------+------------------------------------------------+ и т.д. |
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Т.е. Будет не как в EN версии(1 словарь=1 Буква=2 символа), а как в JP(1 Словарь=N Букв=N Символов).
Надеюсь понятно выразился. Хотелось бы услышать мнение общественности по этому поводу.
UPD Было бы прекрасно, если бы кто-то мне перевёл эти ZU, PE, NO... на нормальную кану. а то я без понятия как искать эти иероглифы в таблице символов
Исправлено: otRock, 29 июня 2011, 23:01 |
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